- We've added a visual indicator when the operation cost of units change.
- Ambience sound sometimes broke in certain circumstances. Fixed.
- If SAIUN or PETE were added to frontline, for instance with URAL FACTORIES, they couldn't be attacked by ground units. Fixed.
- 37mm ANTI-AIRCRAFT GUN did not update operation cost back correctly when it died on AI turn. Fixed.
- Some cards that spawn other cards did not show the spawned cards on hover (like 321st RIFLE REGIMENT). Fixed.
- KATYUSHA could deal the extra damage when the target was already dead, which caused issues for instance with 33rd RECON REGIMENT. Fixed.
- M4 FIREFLY had incorrect attack range. Fixed.
- AI controlled CORSAIR F4U-1D could destroy enemy HQ on destruction. Fixed.
- Some fixes made to history.
- Improved speed of resolving multiple actions in sequence (for instance common in Commando decks).
- Improved when same target is hit with multiple damage/boost at same time to show better each effect.