Welcome to KARDS Help Center

Search for answers to your questions by entering keywords below, or look through our knowledge base.


Please refer to the latest dev blog on Card Tweaks for the full details on card changes.

Changed cards

  • MONTY (now pins all enemy units)
  • SUPPLY DROP (now can only target tank or infantry units)
  • MI5 (+1 kredit cost)
  • BLACK WATCH (-1 attack)
  • MOSQUITO FB Mk VI (-1 defense)
  • 4. PIONEER BATTALION (now boosts units in frontline by +1)
  • NEBELWERFER 42 (now deals 1 directed damage to enemy unit)
  • ENIGMA (+1 kredit cost)
  • ZHUKOV (now reduces cost of fetched unit by 3)
  • CLOSE COMBAT (+1 kredit cost)
  • SCORCHED EARTH (now increases operation cost by 3)
  • SIBERIAN TRANSFER (-1 kredit cost)
  • MOTHER RUSSIA (-1 kredit cost)
  • KV-1 941 (now deals 2 damage for card drawn, -1 defense)
  • 17th INFANTRY REGIMENT (-1 defense)
  • M36 JACKSON (+1 attack)
  • DINAH has been changed to M6A1 SEIRAN, a 1/4 bomber for 4 kredits, 2 op cost, same ability as Dinah.

Visual/audio changes

  • Added vfx to several cards (like Strategic Bombing)
  • Fixing audio and visuals on several cards
  • New icon for artillery
  • Added artist information to cards
  • Changed artwork on several cards
  • Changed name and picture of Ki-51 SONIA to AICHI D3A-1 (exact same stats). AICHI D3A name changed to AICHI D3A-2
  • All AI decks now have default nation card backs

Bug fixes

  • Fixed an issue that sometimes caused stats to not be removed correctly when a unit died (like TYPE 93 or M8 Greyhound).
  • End of turn stat reverts were sometimes not handled correctly. Fixed.
  • Unit destruction sometimes caused effects to trigger incorrectly or not at all, such as for CORSAIR F4U 1D, AKITA REGIMENT and 85mm D-44 FIELD GUN. Fixed.
  • P-47D THUNDERBOLT did not draw a card for destroying a unit in enemy turn. Fixed.
  • More issues fixed with cards getting stuck on screen when being drawn out of turn.
  • Improvements to targeting arrow.
  • Officer leaderboard did not update correctly at end of match or for AI battle matches. Fixed.
  • AI did not properly follow unit limitation in support line, which sometimes caused too many units there. Fixed.
Was this article helpful?
0 out of 0 found this helpful